Monday, 16 December 2013

Locations

For this project, we were asked to write our own brief, which may still be tweaked as we progress through and added to as needed.


During this 8 week block, I aim to produce a collection of screen printed and digital designs, displaying them in an interiors context. Some will be in repeat, and some individual so I can gain experience of working in this way. This will leave options open for the live brief set by ‘Humpties’ to design covers for their designer furniture.

Starting with two sources helped to make my work interesting in the last unit, so I will again base research on a film and found objects. A weak point was a lack of experimentation with scale and trying too many ‘drawing’ techniques; I will use traditional materials this time so I can refine images before putting them onto screen, and try working to a larger scale.

‘Vintage’ is usually idealised; the word itself is a glossy presentation of ‘old’. There are many objects from history associated with darker times: vintage has a dark side. I will draw from objects associated with my grandfather’s time in WWII, and from Imperial War Museum North from the same time period. ‘Heritage’ also has a dark side; some argue Britain is being turned into a fantastical theme park of backwards-looking postmodern architecture. This concept formed part of my contextualising practice unit. I plan to combine this ‘sinister vintage’ with a film with distinctive style that relies on fantasy; ‘Amelie’.

‘Make do and mend’ is a war-time phrase that now signifies fun and leisure. It has been misappropriated by the high street as a trendy slogan to put on entirely new products. I could use recycled materials, or attach together swatches of fabric to create a larger piece in this vein to represent the true meaning of the phrase. Adding in traditional techniques such as embroidery, knitting or crochet may also be appropriate. Devoré could be a good print technique to use to illustrate the destructive effect of time.

I also aim to prepare a Linked In page and CV to send to potential contacts so that I can undertake some form of relevant work experience.


Tuesday, 3 December 2013

Intentions Feedback

The feedback given at the end of project tutorial was really helpful and gave me a few particular things to focus on for future work:

Play with a larger scale, earlier in the project - on fabric, with OHP
Block time in the print room early so I know I can experiment for a while and still have time to produce final pieces
Work with a greater variety of line when it comes to drawing
Include a greater variety of line in screen print - block vs delicate
Incorporate drawings/photos into digital work
Try out repeat patterns as this will be important for future design work
Figure out whether I would prefer to make designs or whether I would want to produce my own designs and make them into products/get others to do this for me

For this project I used wool, pencil, pastel, printing, paper cut etc for research mark making; perhaps my time would be better spent on improving the range of drawing styles I use. This should make interesting motifs for screen earlier, and allow more experimenting in the print room earlier, which will then drive my digital work on sooner. Also defining the colour palette early on will save time and bring clarity to the project earlier on.

Saturday, 23 November 2013

Reflection

I chose the Visions of Sound brief because it seemed open, with no definite ways of working or end point. I wanted to include screen printing and photoshop designs, but had no set ideas about how I would work.

Listening to the Daft Punk track 'The Game Has Changed over and over again made me like it even more, as I noticed the subtleties and style emerging. By analysing the rhythm and making my own simple notation I formed an opinion of what the music is about; contrast in texture, impact, and bold staccato (read 'graphic' in visual language) versus nebulous background tones ('painterly'). This gave me the mood I should be working towards.

To put this into context I watched the film that this track was created for, TRON Legacy as well as its predecessor, TRON. The bold visual aesthetic of monochrome plus wild sometimes neon colour accents was eye catching and futuristic. The track was used for a battle - to - the - death scene in an arena which added 'menacing' to my list of adjectives. There were lace-like visuals and linear elements throughout that tied in well with my summer project, so I sought to merge the two.

I did some drawings based on lace, some hand printing work and shadow casting which was a good start, but the project really came alive when I began to use an OHP to project colour and my drawings onto a wall; this increase in scale and dark atmosphere captured the essence of TRON and the bold 'graphic' nature of Daft Punk's music.

The textiles used in the film were innovative; light had been sewn in to the costumes in a new way and the effect was exciting. I wanted to incorporate the nature of light into my work somehow, and Alex suggested using reflective materials with the OHP to do this. Armed with a foil rescue blanket, christmas lights, LED finger rings and new colours and drawings I took a range of photographs. This was a real turning point, as the results were futuristic looking, combined the sharp and cloudy textures and the colours (once digitally adjusted) worked well.

I had started working in photoshop by this time, and initially used my summer project colours; it quickly became apparent that they were not working, so I substituted them with TRON-like colours. They began to match more closely with my photographs and the tone of the film and music, and things really started to take off.

The next step was to attempt to bring these qualities into the print room. To begin with, I tried a variety of fabrics with pigment print, but the dye didn't show up very well and the contrast wasn't bold enough. After re-mixing the pigment and printing a proper black colour onto light fabric I realised that what I actually needed was the reverse: light print on dark fabric.

Utilising a newly learned technique, discharge print, I was able to strip thick black dischargeable cotton viscose fabric (silk would be too fragile for Daft Punk) of its colour in specific areas so that I could then print back on top. I hadn't thought about fabric shrinkage from the steaming process however, so when it came to printing back on top I didn't have a choice about alignment: it would never sit directly on top. I decided to make the most of it and deliberately placed motifs so that they were staggered, and this created a movement effect similar to that seen in TRON. In future I will definitely take this into account as it may not always be appropriate.

One important aspect of the TRON aesthetic is shine, which I had already captured with my foil cave photograph set-up. To get an equivalent set up in the print room I used different colours of foil, again a new technique for me. This really elevated my print room work, and in a way helped to define my target audience as high end, as it is relatively expensive to use, and mixing processes also pushes prices up. The usually discarded pieces of foil were really interesting, forming negative shapes that were more linear than my screen motifs. I wanted to use these pieces as well, but because parts of them were see through I couldn't use the screen motif and put them in the press as the glue would cover the whole area and not look good. Instead I thought that there was no reason fabric glue wouldn't work, so carefully spread it onto the back of the remnants, stuck them down and pressed them. This worked perfectly, allowing me to add a different quality to my work.

To contrast with the smooth glossy texture of the foil, I included some flock pieces which had the fuzzy edges that you can't achieve with foil or to some extent pigment. This didn't work as intended to begin with, as it was too patchy (again this actually fit well with a particular design) but by pulling the glue through the screen harder and pressing samples twice, a bolder effect was achieved.

The foil and flock helped my fabric pieces to have a 3D quality to them, which was vital as TRON constantly shows visual depth and Daft Punk's music undulates between quiet and blasting, booming and sharp. To get these qualities in photoshop I altered the way I used black; sparingly, everywhere, in the background and foreground, small scale and large scale. They all worked in different ways, the most important things being contrast between the black and smaller areas of colour.

When it came to displaying my work in an interiors context, with their many shiny surfaces (kettles, toasters, worktops, stoves, flooring) kitchens and bathrooms were the most appropriate places to showcase my designs. To emphasise the simple linear nature of the TRON environment I used hand drawing linear sketches as a base. These hypothetical images helped me to imagine my designs on a much larger scale, on different surfaces.

Overall I have really enjoyed this project and am happy with the range of work that I have produced. I also feel that I have learned a lot about how I work; to begin with I used a wide range of media to explore colour, shape and line, before narrowing my focus. Incorporating use of digital technology helps to push my work on, but maintaining a traditional approach in my use of screen print is still important. I am a mixed print designer, who likes to use a variety of processes and materials to produce fabric and digital designs. As a result, my product is high end in terms of market. Also I have no set product in mind when I begin a project; I prefer to suggest the most appropriate context for it when completed. It might be interesting in future to choose a specific product first and work towards making a design that would suit that particular item best.




Friday, 22 November 2013

Exhibition

I chose a small selection of my final pieces to be pinned onto my allocated board. Originally I had used black pins which are in keeping with my theme, but they stood out far too much against the white mounting card. I changed them for white and now they blend in well. 

I tried to include a variety of images and a fabric sample in order to fully represent my work.

From the top: Photographs, Photoshop work and Fabric sample



Thursday, 21 November 2013

Final Collection

When choosing my final pieces I had to consider them as a group; the colours needed to work well together, composition should be sufficiently different to keep things interesting and they should reflect the variety of techniques that I used throughout the project. The collection includes hand screen printed samples, photoshop designs and photographs. Overall the feel of my collection needed to reflect Daft Punk's track 'The Game Has Changed' and associated 2010 film 'TRON Legacy'; I achieved this by using a bold colour palette, abstract shapes and shiny materials when working both digitally and with fabric.

First are the 5 screen print designs made by using discharge and illuminating discharge dye on dischargeable fabric, with pigment print, foiling and flocking on top. Next, the 5 photoshop designs which were built up in layers using brushes made from my drawings and lastly, my 5 edited photographs.

 








 


 






















 

 






Tuesday, 19 November 2013

Context Images and Other Artists

I chose to use bathrooms and kitchens to showcase my designs; they often contain reflective surfaces and modern designs are sleek and shiny, with large flat areas that can hold print well.

Some of my initial line drawings:




I imported these into photoshop and filled them with neutral background colours:

parts of two of my designs inserted into the background 





I had a look at other artists who produce print for kitchens and bathrooms:

Italian company Scavolini create interesting modular kitchen designs, with exciting and bold patterns displayed on sleek, modern lines. Each panel shows a different arrangement or scale of the designs which encourages the viewer to keep scanning the work and retains interest.




I have always wondered why some household items such as mugs are easy to find in a myriad of styles, yet when it comes to the large, more permanent items that we see day in day out have traditionally been available in bland, neutral colours. Finally consumers are starting to realise that appliances don't need to be dull. Holly Fulton, who usually designs for fashion, collaborated with LG to produce a customisable washing machine in the same vein as the cabinets above:



With digital design and 3D printing still really in its infancy, it will be really interesting to see what happens to design over the next few years; potentially people will routinely download their chosen design and then print items at home or at a local printing centre. You could print stickers that would be exactly the right size or shape for your appliances or spaces so you could stay relatively eco friendly while replacing the visible layer on top of your product, as people do with phone cases now.

Monday, 18 November 2013

Tutorial 18th November

The re-colouring of my photoshop samples to match my photos and fabric samples worked well, and overall they feel like TRON and so Daft Punk.

There are still some things to adjust; the sample including green could be cropped and re-printed to match the others, and the red/yellow butterfly image could be cropped to make it better. There are a few samples that look similar so I have removed a couple of them from the final selection.

I also need to finish the photoshop context images (one for each final sample) and re-colour the one I have done so that it does not distract from my designs.

The fabric samples also need to be shown in a context, so I'll photograph them (when scanned previously the colour didn't come out well) and insert them into context images.